amadard
Newbie

Posts: 28
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« Reply #25 on: February 08, 2010, 02:42:26 PM » |
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I started thinking about your previous comment about having little giants to fight in one room, and it made me think about my nephews and nieces.
The Nursery.
Three little toddler giants wandering around. One is very bossy, one cries a lot, and one is quiet and likes to play with its toys.
The challenge is that the three giants will fight with each other. If this happens, after a bit those that were fighting start crying, giving the raid a Crying de-buff. You can handle one, deal with two, but if it gets up to all three of the giant toddlers crying, the raid wipes, because Mama giant comes in and squashes everyone.
There are toys scattered around the room, and the giants will become distracted by the toys, and forget about their siblings. But then one of the giants will see what the other is playing with, and want it. You can either let them fight over it, (damaging each other for you, but then you have to deal with the crying de-buff), or tank the toddler that is about to attack the other one.
They like fighting the raid. New toys to play with! So, you can stop one from crying by starting to tank it. Or, get it near other toys, and it will become distracted and stop crying.
I know this sounds like you should have three tanks, but you dont need three. The quiet toddler likes to sit with its toys, alone, not requiring a tank. The other two are the ones that need to be tanked, because they will attack the quiet one, and each other. So, one tank will occasionally have to switch over to the quiet toddler to get it to stop crying, then the quiet toddler will quickly switch back to the toys, allowing that tank to go back to the bossy or crying toddler, which are the harder ones to deal with.
Once one of the toddlers is down, the raid is given a single permanent crying debuff. This means that the other two cant both start crying, or raid wipes.
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